Arma 3 – Community Guide: Zeus DLC September 11, 2019 Tags:(Official, arma, arma 3, arma3, bohemia interactive, Community, dlc, dslyecxi, FPS, game, game master, Gameplay, HD, Military, Multiplayer, operation flashpoint, pc, Shooter, simulation, trailer, video, Zeus Related Posts American Cancer Society releases new mammogram recommendations Political Mirchi: ఇంతకీ తోట వాణి అధికార పార్టీని వీడబోతున్నారా? – TV9 NEWS: Update Tomorrow, Community Calendar Info – Star Wars Battlefront 2 About The Author admin 40 Comments Storm sweet! April 24, 2014 Reply Shooter339 Nice April 24, 2014 Reply Robert First of all let me say that what you guys made is wonderful. The game looks great in every way. And i like the Zeus DLC. But what i think people need is more cars, more guns, more jets, more boats. Just like arma 2 where we had to play ages even to even have used everything. I mean, come on, in Arma 3 there is like 1 jet? 1 MBT? And per faction the vehicles are pretty much the same but with a different texture. I think having more of that content is what gets the community going. PS dont let my name mislead you. I may be a kitty but i am a frequent Arma player. April 24, 2014 Reply MrZampo How you can add mods to zeus ? and please make it save able it's sooooooo much easier do missions with zeus than normal editor. April 24, 2014 Reply Nano Never managed to make the AI helis to land/take off. April 24, 2014 Reply Malacovics RTS ArmA. Fuck yea. April 24, 2014 Reply Malacovics The remote control is awesome for MilSim groups. The AI feels dumb sometimes and when they are our admins just take over the control over them and suddenly we have a new real challenge. Makes Co-op MilSim missions even more realistic and challenging. April 24, 2014 Reply Bueltiful where's the 3D-editor? April 24, 2014 Reply Василий Крылов 21 April 24, 2014 Reply Omnirock Anyone new looking to play Arma III online, with mods, or vanilla, feel free to add me on Steam: http://steamcommunity.com/id/omnistatic with over 1000+ hours in Arma III + Arma II (doesn't count my time in OFP), I can ease your way into the Armaverse, suggest mods and help get you up a good standard for playing online. Cheers, and thanks for the video D! HOOAH! April 24, 2014 Reply Yoni Fishbain why dfuq this video is age restricted? April 24, 2014 Reply defektev @5:54 is so incredibly important. Even in SP, so many mission makers simply spawn in troops and armor with scripts, sometimes right on top of the player. That one act of sloppiness can take an otherwise awesome mission and make it no fun at all. It's a way to instantly break immersion. April 24, 2014 Reply andrieyPL What is the point playing this funny mod? Better make dlc with new vehicles or less shiny uniform for blufor… April 24, 2014 Reply HorstEwald Can't wait for the first shacktac-zeus video. 😀 April 24, 2014 Reply MrJwmcfarlin This is the sort of thing that my buddies and I thought would eventually come to pass while playing Tabletop RPGs in the 1980s. It took a while, but it's here. April 24, 2014 Reply NavidIsANoob This just keeps getting better and better. April 24, 2014 Reply Jure H Hail Zeus! April 24, 2014 Reply damnseg Arma 3 D&D 🙂 April 24, 2014 Reply Ryan Gatts Will it be possible to have cooperative Zeuses at some point? That seems almost necessary if you want to have more than about 8 humans in a game and you want to be able to hop into AI pov relatively often. April 24, 2014 Reply LS Luikart I don't understand what the players can do, if the "Zeus"-Player is an asshole (with purpose)? Or is just a douchebag (without purpose) 😉 April 24, 2014 Reply Tibialstone7 Please let us save Zeus missions for offline use too, it's a 3D editor too you know 🙂 April 24, 2014 Reply Andrew Coonfield I have to say thanks for posting this, I found it on PCGamer.com and have been a fan for a long time. If it wasn't for this video explaining it, I can honestly say I might not have ever tried it. I sincerely hope that people take these pointers to heart and create a dynamic to the AI as the developers intended. Thanks for all you do for the community and I hope to see you on the battlefield. April 25, 2014 Reply Nick Maresca So I can log into multilayer and play as a God or play in a Zeus game ? April 25, 2014 Reply Manny Perez I can see this being abuse a ton by zeus lol April 25, 2014 Reply Alpha Lobster Thanks for your take on the amazing Zeus addon. What you describe is pretty much what I have to go through every six months as a commercial pilot, when I'm sent to the sim. Analogous that what you said in the latter part of the video, we fly a scenario, but the instructor/examiner will usually modify that on the fly (pun!) creating environmental situations or failures depending on our actions and decision making to reinforce learning opportunities. You really have a handle on this, great video as always. April 25, 2014 Reply Ohuyenny paren The troll DLC 😀 April 25, 2014 Reply Tubleros Wow that's awesome. April 25, 2014 Reply Friendly In Cherno Damn, I need to get back into Arma 3 again. April 25, 2014 Reply Nick Davies Another awesome @Dslyecxi guide! April 25, 2014 Reply Björn Dahlberg Looks like a live map Editor! Me Likes! 😀 April 26, 2014 Reply Moe Joe HAHAHA nice outro, lighting April 27, 2014 Reply gamingstuff97 I still dont realy understand what is this April 30, 2014 Reply Goran1138 In singleplayer Zeus module gameplay looks like natural Supreme Commander RTS…Not played in MP yet May 3, 2014 Reply Aydin Zeus + Zombies = Profitz May 8, 2014 Reply SGI Wild lo stiamo usando ed è spettacolare!! ottimo lavoro!! May 23, 2014 Reply Brian Nunez I hope there will be a save mode. I always have these amazing ideas but why even bother creating them if I cant save them? June 4, 2014 Reply Ian Jackson Of the ZEUS mod. Its make me feel like I'm playing a modern version of RUSE. You know WW2 tactical sim June 16, 2014 Reply Hindsight I think Dslyecxi would make a devious gamemaster with this system and could really fuck with people. July 12, 2014 Reply LootFragg My experience with the Zeus gamemode was of course different as I was playing public (as always). As a player, I'm usually stoked to follow my leader, engage troops on command, etc. But gamemasters usually break the immersion by telling me to respawn, using lightning and artillery in abundance and giving me pointless objectives (defend this random point in the middle of a large sea of enemies) while punishing me for thinking for myself (run in there or I will kill you). It rarely feels like I'm actually playing something worthwhile and that means a lot since I have low expectations to begin with. Give me a pistol and a neutralize target in 2 km and I will find a way and have fun doing so. As a gamemaster, I'm usually overtasked. Players are extremely demanding and want a more CoD-esque experience rather than an Arma one. If I don't place the spawn point right next to the enemy (god forbid they have to actually walk for 400m after mindlessly killing themselves) or fail to provide a direct task within a minute (because squad leaders telling their group to assemble, observe, resupply etc. and use the time given to them is something unheard of in Arma), people start going insane: Friendly fire, ragequitting, flaming. So I normally spam units and give them a long-term goal such as taking a point that is just crowded with dozens of troops. Because they don't play as a team, lack actual skill or tactics, they usually fail and are frustrated. So being a gamemaster for me means more babysitting than focusing on providing people with a meaningful game. I think this is mostly because of how people regularly play Arma. I enjoyed Arma 2 and its addons because for the first time, I wasn't confined to CoD space and was able to maneuver around threats, prepare and plan. This has gone astray, I feel, putting me in a grumpy old man's position looking at the youth trying to get as many kills AND deaths in a short amount of time. Cover is for pussies. Observation is irrelevant. Enemies killing me at 300 meters are cheating. Spending more than 30 seconds running means the game is shit. More action density. More shitstorm. Why do we not get nukes for killstreaks? Rounded off with a recent micspam experience. A probably 15-year old boy screaming into his cheap microphone: "I'M NOT YELLING! I'M NOT MICSPAMMING!" Does everybody have to join ShackTac or similar groups in order to enjoy a somewhat decent community? Is the entirety of the pubbie community a cluster of DayZ PvP zombies? I feel melancholic, having good memories of a few A2:OA games I've played. Please disagree with me and when you do, use punctuation. September 22, 2015 Reply King James How do get to this game-mode Because i can't find October 31, 2015 Reply Add a Comment Cancel reply Your email address will not be published. Required fields are marked *Comment Save my name, email, and website in this browser for the next time I comment.